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CoD:WaW ZombieX MoD
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CoD:WaW ZombieX MoD
05.01.2010 von Vulcano
Current Version
Video
Screenshots
Description
New quick chat options:
Lay mine (Hunters only)
Thirdperson
Call for a medic (Hunters only, zombies just make groan sound)
Zombie explode (Zombies only)
Hunters start with 3 mines (default) which can be laid down on the ground.
When a zombie comes close enough, the mine will detonate killing all zombies within a certain radius.
Hunters start with 3 syrettes (default) which can be used to heal yourself or other team mates.
To heal youself, make sure you are not looking at any other players and hold down USE.
To heal other team mates, look at them and hold down USE.
If the first zombie hits a hunter (not body parts or explosion) then that hunter will become infected.
An infected hunter will slowly loose health, to cure an infection you must be healed twice (default)
by either yourself or other team mates.
If you are kill by the first zombie, then you will spawn as a zombie where you died.
Once 35% (default) of the total players are zombies, body parts will become available for the zombies to throw.
Body parts can bounce off walls and other players.
Zombies also have the ability to explode, this will cause damage to nearby hunters.
If vehicles are enabled, all zombie attacks can damage vehicles.
Explode = 60 damage
Bodypart = 20 damage
Hit = 25 damage
You can bind quick chat commands with
\bind [key] openscriptmenu quickzomx [number]
Changes v1.1 -> v1.2
Fixed- Fixed lag with vehicles enabled
- HUD icons no longer stretched when using widescreen resolutions
- Various bugs fixed
Added- When in third person you now get a crosshair
- New quick chat option - HUD on/off
- Zombie vision
- Able to opt to become an infected zombie - Thanks to Papar for that idea
- Zombies can call in hell hounds after killing 3 hunters
- Semi auto, bolt-action and sniper weapons damage increased
- STG44 and FG42 damage increased
- New knife model
- New admin command - scr_say - prints a message to players in the centre of the screen
- New zombie animations
- Damage caused while a zombie now goes towards your XP as well as score
- Drinking a soda before the game begins will restore all your health
- Betty perk gives more betties
- Rifle grenade attachment gives more rifle nades
- V.I.P. headicons
- All skies are cloudy and red
- Prestige 1 zombies get slow health regeneration, prestige 2 and above have faster health regeneration
- If a zombie gets first blood, hell hounds are rewarded
- Admins can remove their headicon
- Admins can become a banana
- Now able to have more then 1 first zombie
- When a player disconnects it shows how long they've been playing for
- Pack-a-punch skins, sounds and FX from Nazi Zombies - PPSH, PTRS41, Panzershrek, Flamethrower, Magnum and Colt
- Various little things added/changed around
- More map glitches blocked
...and other small things...
Server
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Informationen
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| Version: |
v1.2 |
| Hersteller: |
KiLL3R Creations |
| Art: |
MoD |
| Sprache: |
English |
| System: |
Windows™ / Linux |
| Date: |
04. January 2010 |
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File MD5 Hash
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zombieX.iwd
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70F9D2624A45FC7F3B68A01A66FAB41B
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